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Independent game studio

We build games
that feel like play.

CEGA is a small studio obsessed with the first thirty seconds. Tactile controls, colour that pops, and moments you want to send to a friend.

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Games in the works
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Buttery on mid-range
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Made in-house

Our games

Small worlds, big feel

Every title starts as a single mechanic we cannot stop replaying. If it is not fun in one tap, it does not ship.

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The studio

Tiny team. Loud colours.

CEGA was founded on a simple bet: a small team that owns design, code and art end-to-end can move faster than a committee — and the result feels handmade in a way players notice.

01

Feel first

We prototype the touch response before we draw a single pixel. If the tap does not feel good, nothing else matters.

02

Readable at a glance

Bold silhouettes, high-contrast colour, zero tutorial walls. You should understand the game before you understand the rules.

03

Respect the player

No dark patterns, no rage-bait ads. Monetisation a player would choose on purpose.

How we work

Idea to store page

  1. 01

    Spark

    One mechanic, one week, one playable build. Most ideas die here — on purpose.

  2. 02

    Shape

    Art direction, game feel, and the loop that makes minute five better than minute one.

  3. 03

    Sharpen

    Playtests with real thumbs. We cut everything that needs explaining.

  4. 04

    Ship

    Soft launch on Google Play and the App Store, then iterate on what the numbers and the reviews actually say.

Got a game idea, a publishing offer, or just want to say hi?

We read every message. Usually reply within two working days.